process

Singers

by Eddy on January 30, 2010

in character design,girls,process

Red head singer by Eddy Crosby
1960's girl singer by Eddy Crosby
These girls were inspired by the look of Sixties singers like Helen Shapiro, Ronnie Spector and Dusty Springfield.
Medium: PITT oil based pencil and watercolours/acrylics on 230gsm watercolour paper


Rough sketches

These are my rough development sketches. First I drew the basic pose (left) then on detail paper refined and stylised it further (right).

Method: After I was happy with my refined sketch I transferred it via light box onto watercolour paper using blue Col Erase pencil. Went over the blue line with a Pitt oil based pencil (extra soft). They work well on watercolour paper. Painted using W&N watercolours (pan set) with a little opaque acrylic on the dress, shoes and the gloves.

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School diary roughs

by Eddy on January 12, 2010

in character design,girls,process,sketches

diary_rough01
diary_rough02
diary_rough03
These are some development sketches for the school diary assignment.
Medium: A3 Detail paper, pencil, PITT artist pen, Pentel brush pen

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Mother & Child final

by Eddy on November 25, 2009

in process

Here’s the finished Mother and Child painting. For varnish I first put a coat of acrylic sealer (water based, non-removable) and then two coats of gloss varnish (oil based, removable). I will let it dry for a week then take it off the frame.

Mother and Child final 01 by eddy crosby

Mother and Child final 02 by eddy crosby

Mother and Child final 03 by eddy crosby

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Mother & Child progress

by Eddy on October 20, 2009

in process

Here are some progress photos of the Mother & Child painting I have been working on over the past few months. I began in May but this early attempt wasn’t working out. Out of sheer frustration I gesso’d over the top and started again.

I redrew her completely (shortened the length of her lower half, put the baby in profile and simplified the landscape). Finally it looked a little better.
Now it’s almost complete. I just need to add some leaves blowing across which will give it a better sense of movement.
Here you can see my first rough sketches.
Mother & Child, Acrylic on canvas. 24” by 48”

Mother & Child by Eddy CrosbyThe latest version (above). October 2009.

Mother & Child by Eddy CrosbyThis is after I redrew it. The red hair turned out to be bit over powering so she became a blonde. September 2009.

Mother & Child by Eddy CrosbyJust before I gesso’d over it and started again. June 2009.

mother_dev02My first effort. May 2009.

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Cat Ballou

by Eddy on September 18, 2009

in girls,process,sketches

Cat Ballou by Eddy Crosby
A rough sketch inspired by Jane Fonda’s classic pose from Cat Ballou.

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Interview

by Eddy on September 13, 2009

in process

caverns
Having co-illustrated the Fighting Fantasy book “Caverns of the Snow Witch” way back in 1984, Dave from fightingfantasygamebooks.com kindly contacted me for an interview. Check it out here

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Princess Leia Organa

by Eddy on August 26, 2009

in character design,girls,process

sketchbook_leia01sketchbook_leia02
Here’s a few drawings of Princess Leia from my sketchbook. I usually begin by roughing out the figure with blue Col-erase blue pencil . I do this very lightly. Erasing heavy Col-erase marks leaves a waxy residue on the paper that’s hard to draw over.

Once I am happy with the lines I go over them with an HB pencil. Most of the drawings here have been inked with a sable brush. The one of her standing with arms folded was sort of inspired by the inking style of Darwyn Cooke.

leia_colour01

This one was sketched out with a Faber Castell Tri-grip colour pencil which gives a nice deep black. Scanned it in at 24 bit colour RGB, 600 ppi. In Photoshop I adjusted levels, cleaned it up and placed the line work on transparent layer. Then reduced it to 300ppi.

I usually add colour with adjustments layers and masks but this time I painted directly on transparent layers. I was inspired by some Photoshop painting tutorials by illustrator Chris Oatley. I also used a set of his brushes that can be downloaded from his site. You can get them here.

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Hooded Girl

by Eddy on July 23, 2009

in character design,girls,process,sketches

hoodgirl-colour
Once I added the colour I couldn’t resist turning into a Little Red Riding Hood, albeit a heavily armed one. I usually scan the drawing at 600 dpi convert to bitmap mode and do all my clean up. Once thats done I re-sample it down to 300 dpi at A4 size. When I colour in Photoshop I focus on one area at a time, making adjustment layers for the base colour, shadows and highlights.

hoodgirl-ink
hoodgirl-sketch
I have been doing some inking practice with a sable brush. The trick is to hold the brush as you would a pencil. Place your fingers around the ferrule (which is the metal bit between the hairs and the wooden handle). This makes the brush much easier to control and you can draw thin to thick and curving lines with one smooth movement of the hand. I also was constantly moving the paper around at different angles as i inked.
I learnt much of this from a great little video on inking by the comic artists Mark Rudolph and Jerzy Drozd on their site Art and Story. It’s an extraordinary resource for anyone interested in making comics http://www.cvcomics.com/artandstory/
Check out their inking video here

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Spaceman

by Eddy on June 30, 2009

in character design,process,sketches,vector

spaceman_colour01
Once the Illustrator artwork is complete it’s exported as a .psd file and opened up in Photoshop where each layer is converted to an adjustment layer (a solid colour with a mask).
I use texture brushes that have a nice serrated line to soften the edges of the shadows. This contrasts nicely with the smooth edges elsewhere. The sky texture is a scan of some ink sprayed with a toothbrush.

space_colourtest

spaceman_values

Here it’s has been redrawn in Illustrator with the pen tool (with each element on a separate layer). I then work out the values using various percentages of grey (10%, 20% etc). This gives me an idea of the darkest and lightest parts of the illustration. The values might change once i start applying the colour but it gives me a general direction.

Then I begin thinking in terms of colour. To test out various colour schemes I sometimes create a simplified version of the artwork. In this case its reduced to four basic shapes: sky, space suit, boots and landscape. I fill these with colour and use Illustrator’s Live Color feature and try out different combinations. I eventually settled on a complementary scheme (blue and orange).

spaceman_sketch02

The sketch was scanned and printed out at A5 size. Placing a sheet of detail paper ( a type of soft tracing paper) over the top i redrew it refining the lines and adjusting the size. As you can see the sketch (pictured right) is pretty loose and could of been tightened up a lot more.

This is the stage where all the creative heavy lifting is done and the best time to work out any problems. Keep an eye out for tangents and awkward shapes in your design. Sometimes it’s easier to redraw elements on separate bits of detail paper and assemble together.

Get your character design as perfect as possible so once you have it in Illustrator it’s just a matter of following the lines with the pen tool. This drawing was scanned at 100 dpi and placed into CMYK Illustrator file.

spaceman_sketch01

My idea was to show a spaceman who has just stepped foot on another world with a look of smug self-satisfaction on his face.

First, I started doodling some ideas in my sketchbook. I knew i wanted the stylised retro look so i kept the shapes as simple as possible. I tried out various poses and at one point he became floating repair man holding a toolbox. This changed to a more traditional heroic pose with hands on hips. I liked the quick sketch at top right. It had a strong silhouette and gave a good sense of the character.

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Painting Mother and Child

by Eddy on May 21, 2009

in girls,process,sketches

mother_dev00
mother_dev01
mother_dev02
mother_dev03
Here’s a few progress photos of the “Mother and Child” painting. 
This is a shop bought canvas so it was already stretched and gessoed. I wanted a textured surface to work on so i applied a layer of modelling compound and worked it with an old metal comb giving it the appearance of heavy brush strokes.

This canvas will be rolled up and posted overseas so it was important that texture would not crack. I can highly recommend Atelier’s modelling compound . It’s flexible and can be used before or during painting.

Once i finalised the design i squared it up and transferred to the canvas. I usually use carbon paper or tracing paper to transfer designs but this is quite a large painting so the grid method worked fine. Now that the design is on the canvas i am all ready to paint.

Firstly, the canvas gets a wash of Burnt umber. Using my value roughs as a guide i block in the dark, mid and light values with a mix of Burnt umber and Payne’s grey. Then the main colours are sketched in. At this early stage i keep things very rough and don’t worry about losing the drawing underneath. I am also open about changing aspects of the design since you want to give the painting a chance to have a life of its own.

You can see some early sketches for this painting here.

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